using System; namespace Server.Items { public class FancyElvenTableEastAddon : BaseAddon { [Constructable] public FancyElvenTableEastAddon() { this.AddComponent(new AddonComponent(0x3094), -1, 0, 0); this.AddComponent(new AddonComponent(0x3093), 0, 0, 0); this.AddComponent(new AddonComponent(0x3092), 1, 0, 0); } public FancyElvenTableEastAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new FancyElvenTableEastDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class FancyElvenTableEastDeed : BaseAddonDeed { [Constructable] public FancyElvenTableEastDeed() { } public FancyElvenTableEastDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new FancyElvenTableEastAddon(); } } public override int LabelNumber { get { return 1073386; } }// hardwood table (east) public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }