/* This file was created with Ilutzio's Questmaker. Enjoy! */ using System; using System.Collections; using System.Collections.Generic; using Server.Items; using Server.Targeting; using Server.ContextMenus; using Server.Gumps; using Server.Misc; using Server.Network; using Server.Spells; namespace Server.Mobiles { [CorpseName("Ike's Corpse")] public class Ike : Mobile { public virtual bool IsInvulnerable { get { return true; } } [Constructable] public Ike() { ///////////STR/DEX/INT InitStats(31, 41, 51); ///////////name Name = "Ike"; ///////////title Title = "The Angry"; ///////////sex. 0x191 is female, 0x190 is male. Body = 0x190; ///////////skincolor Hue = Utility.RandomSkinHue(); ///////////Random hair and haircolor Utility.AssignRandomHair(this); ///////////clothing and hues AddItem(new Server.Items.LongPants(Utility.RandomBlueHue())); AddItem(new Server.Items.Sandals(Utility.RandomGreenHue())); ///////////immortal and frozen to-the-spot features below: Blessed = true; CantWalk = true; ///////////Adding a backpack Container pack = new Backpack(); pack.DropItem(new Gold(250, 300)); pack.Movable = false; AddItem(pack); } public Ike(Serial serial) : base(serial) { } public override void GetContextMenuEntries(Mobile from, List list) { base.GetContextMenuEntries(from, list); list.Add(new IkeEntry(from, this)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } public class IkeEntry : ContextMenuEntry { private Mobile m_Mobile; private Mobile m_Giver; public IkeEntry(Mobile from, Mobile giver) : base(6146, 3) { m_Mobile = from; m_Giver = giver; } public override void OnClick() { if (!(m_Mobile is PlayerMobile)) return; PlayerMobile mobile = (PlayerMobile)m_Mobile; { ///////////gump name if (!mobile.HasGump(typeof(BerserkersQuestGump))) { mobile.SendGump(new BerserkersQuestGump(mobile)); } } } } public override bool OnDragDrop(Mobile from, Item dropped) { Mobile m = from; PlayerMobile mobile = m as PlayerMobile; if (mobile != null) { ///////////item to be dropped if (dropped is BloodyBerserkerSkull) { if (dropped.Amount != 10) { this.PrivateOverheadMessage(MessageType.Regular, 1153, false, "There's not the right amount here!", mobile.NetState); return false; } dropped.Delete(); ///////////the reward mobile.AddToBackpack(new Gold(666)); mobile.AddToBackpack(new Vengeance()); ///////////thanks message this.PrivateOverheadMessage(MessageType.Regular, 1153, false, "Thank You. It Helps Some But It Will Never Mend My Pain...", mobile.NetState); return true; } else if (dropped is Whip) { this.PrivateOverheadMessage(MessageType.Regular, 1153, 1054071, mobile.NetState); return false; } else { this.PrivateOverheadMessage(MessageType.Regular, 1153, false, "I have no need for this...", mobile.NetState); } } return false; } } }