// Automatically generated by the // AddonGenerator script by Arya // Generator edited 10.Mar.07 by Papler using System; using Server; using Server.Items; namespace Server.Items { public class HalloweenBloodFountainAddon : BaseAddon { public override BaseAddonDeed Deed{get{return new HalloweenBloodFountainAddonDeed();}} [ Constructable ] public HalloweenBloodFountainAddon() { AddonComponent ac = null; ac = new AddonComponent( 6045 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 3, 4, 0 ); ac = new AddonComponent( 6046 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 3, 3, 0 ); ac = new AddonComponent( 6053 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 3, 2, 0 ); ac = new AddonComponent( 7400 ); AddComponent( ac, 2, 4, 1 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 2, 4, 0 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 2, 3, 0 ); ac = new AddonComponent( 6057 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 2, 2, 0 ); ac = new AddonComponent( 7401 ); AddComponent( ac, 2, 1, 16 ); ac = new AddonComponent( 5696 ); AddComponent( ac, 2, 1, 0 ); ac = new AddonComponent( 6046 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 2, 1, 0 ); ac = new AddonComponent( 7374 ); AddComponent( ac, 2, 1, 0 ); ac = new AddonComponent( 7401 ); AddComponent( ac, 2, 0, 16 ); ac = new AddonComponent( 5696 ); AddComponent( ac, 2, 0, 0 ); ac = new AddonComponent( 7383 ); ac.Name = "blood"; AddComponent( ac, 2, 0, 0 ); ac = new AddonComponent( 4310 ); AddComponent( ac, 2, -1, 0 ); ac = new AddonComponent( 7398 ); AddComponent( ac, 2, -1, 0 ); ac = new AddonComponent( 7368 ); AddComponent( ac, 2, -1, 0 ); ac = new AddonComponent( 7407 ); AddComponent( ac, 2, -2, 2 ); ac = new AddonComponent( 1874 ); ac.Hue = 942; AddComponent( ac, 2, -2, 0 ); ac = new AddonComponent( 6941 ); AddComponent( ac, 2, -3, 2 ); ac = new AddonComponent( 4313 ); ac.Hue = 962; AddComponent( ac, 2, -3, 0 ); ac = new AddonComponent( 6941 ); AddComponent( ac, 2, -4, 0 ); ac = new AddonComponent( 4306 ); ac.Hue = 962; AddComponent( ac, 2, -4, 0 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 1, 4, 0 ); ac = new AddonComponent( 4310 ); AddComponent( ac, 1, 3, 1 ); ac = new AddonComponent( 7601 ); AddComponent( ac, 1, 3, 1 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 1, 3, 0 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; AddComponent( ac, 1, 2, 0 ); ac = new AddonComponent( 634 ); ac.Hue = 962; AddComponent( ac, 1, 2, 0 ); ac = new AddonComponent( 635 ); ac.Hue = 942; AddComponent( ac, 1, 2, 0 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 1, 1, 0 ); ac = new AddonComponent( 633 ); ac.Hue = 962; AddComponent( ac, 1, 1, 0 ); ac = new AddonComponent( 13443 ); ac.Hue = 33; AddComponent( ac, 1, 0, 0 ); ac = new AddonComponent( 633 ); ac.Hue = 942; AddComponent( ac, 1, 0, 0 ); ac = new AddonComponent( 13443 ); ac.Hue = 33; AddComponent( ac, 1, -1, 0 ); ac = new AddonComponent( 636 ); ac.Hue = 942; AddComponent( ac, 1, -1, 0 ); ac = new AddonComponent( 1301 ); AddComponent( ac, 1, -2, 5 ); ac = new AddonComponent( 636 ); ac.Hue = 942; AddComponent( ac, 1, -2, 0 ); ac = new AddonComponent( 635 ); ac.Hue = 942; AddComponent( ac, 1, -2, 0 ); ac = new AddonComponent( 642 ); ac.Hue = 962; AddComponent( ac, 1, -3, 0 ); ac = new AddonComponent( 13443 ); ac.Hue = 33; AddComponent( ac, 1, -3, 0 ); ac = new AddonComponent( 631 ); ac.Hue = 942; AddComponent( ac, 1, -3, 0 ); ac = new AddonComponent( 642 ); ac.Hue = 942; AddComponent( ac, 1, -4, 0 ); ac = new AddonComponent( 641 ); ac.Hue = 962; AddComponent( ac, 1, -5, 0 ); ac = new AddonComponent( 7406 ); AddComponent( ac, 0, 4, 1 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 0, 4, 0 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 0, 3, 0 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; AddComponent( ac, 0, 2, 0 ); ac = new AddonComponent( 632 ); ac.Hue = 942; AddComponent( ac, 0, 2, 0 ); ac = new AddonComponent( 7394 ); AddComponent( ac, 0, 1, 1 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 0, 1, 0 ); ac = new AddonComponent( 7408 ); AddComponent( ac, 0, 0, 1 ); ac = new AddonComponent( 13443 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 0, 0, 0 ); ac = new AddonComponent( 4310 ); AddComponent( ac, 0, -1, 1 ); ac = new AddonComponent( 13443 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 0, -1, 0 ); ac = new AddonComponent( 7402 ); AddComponent( ac, 0, -1, 0 ); ac = new AddonComponent( 7408 ); ac.Hue = 33; AddComponent( ac, 0, -2, 5 ); ac = new AddonComponent( 1301 ); AddComponent( ac, 0, -2, 5 ); ac = new AddonComponent( 635 ); ac.Hue = 942; AddComponent( ac, 0, -2, 0 ); ac = new AddonComponent( 7584 ); AddComponent( ac, 0, -3, 15 ); ac = new AddonComponent( 13443 ); ac.Hue = 33; AddComponent( ac, 0, -3, 0 ); ac = new AddonComponent( 13579 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 0, -3, 10 ); ac = new AddonComponent( 631 ); ac.Hue = 942; AddComponent( ac, 0, -3, 0 ); ac = new AddonComponent( 6041 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 0, -4, 0 ); ac = new AddonComponent( 7408 ); AddComponent( ac, 0, -4, 16 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 0, -4, 15 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; AddComponent( ac, 0, -4, 12 ); ac = new AddonComponent( 641 ); ac.Hue = 962; AddComponent( ac, 0, -5, 0 ); ac = new AddonComponent( 7599 ); AddComponent( ac, -1, 4, 1 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -1, 4, 0 ); ac = new AddonComponent( 7405 ); AddComponent( ac, -1, 3, 1 ); ac = new AddonComponent( 7588 ); AddComponent( ac, -1, 3, 1 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -1, 3, 0 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; AddComponent( ac, -1, 2, 0 ); ac = new AddonComponent( 631 ); ac.Hue = 942; AddComponent( ac, -1, 2, 0 ); ac = new AddonComponent( 7405 ); AddComponent( ac, -1, 1, 1 ); ac = new AddonComponent( 7587 ); AddComponent( ac, -1, 1, 1 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -1, 1, 0 ); ac = new AddonComponent( 13443 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -1, 0, 0 ); ac = new AddonComponent( 13443 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -1, -1, 0 ); ac = new AddonComponent( 7398 ); AddComponent( ac, -1, -1, 0 ); ac = new AddonComponent( 7397 ); AddComponent( ac, -1, -1, 0 ); ac = new AddonComponent( 1301 ); AddComponent( ac, -1, -2, 5 ); ac = new AddonComponent( 632 ); ac.Hue = 942; AddComponent( ac, -1, -2, 0 ); ac = new AddonComponent( 13443 ); ac.Hue = 33; AddComponent( ac, -1, -3, 0 ); ac = new AddonComponent( 13579 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -1, -3, 10 ); ac = new AddonComponent( 631 ); ac.Hue = 942; AddComponent( ac, -1, -3, 0 ); ac = new AddonComponent( 7405 ); AddComponent( ac, -1, -4, 16 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -1, -4, 15 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; AddComponent( ac, -1, -4, 0 ); ac = new AddonComponent( 641 ); ac.Hue = 962; AddComponent( ac, -1, -5, 0 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -2, 4, 0 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -2, 3, 0 ); ac = new AddonComponent( 6060 ); ac.Hue = 33; AddComponent( ac, -2, 2, 0 ); ac = new AddonComponent( 636 ); ac.Hue = 942; AddComponent( ac, -2, 2, 0 ); ac = new AddonComponent( 633 ); ac.Hue = 962; AddComponent( ac, -2, 1, 0 ); ac = new AddonComponent( 633 ); ac.Hue = 962; AddComponent( ac, -2, 0, 0 ); ac = new AddonComponent( 634 ); ac.Hue = 942; AddComponent( ac, -2, -1, 0 ); ac = new AddonComponent( 1876 ); ac.Hue = 942; AddComponent( ac, -2, -2, 0 ); ac = new AddonComponent( 642 ); ac.Hue = 942; AddComponent( ac, -2, -3, 0 ); ac = new AddonComponent( 642 ); ac.Hue = 962; AddComponent( ac, -2, -4, 0 ); ac = new AddonComponent( 6051 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -3, 4, 0 ); ac = new AddonComponent( 6051 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -3, 3, 0 ); ac = new AddonComponent( 6054 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -3, 2, 0 ); ac = new AddonComponent( 6055 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 3, 5, 0 ); ac = new AddonComponent( 6058 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 2, 5, 0 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; AddComponent( ac, 1, 5, 0 ); ac = new AddonComponent( 7390 ); AddComponent( ac, 0, 5, 1 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; AddComponent( ac, 0, 5, 0 ); ac = new AddonComponent( 13422 ); ac.Hue = 33; AddComponent( ac, -1, 5, 0 ); ac = new AddonComponent( 6059 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -2, 5, 0 ); ac = new AddonComponent( 6056 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -3, 5, 0 ); } public HalloweenBloodFountainAddon( Serial serial ) : base( serial ){} public override void Serialize( GenericWriter writer ){base.Serialize( writer );writer.Write( 0 );} public override void Deserialize( GenericReader reader ){base.Deserialize( reader );reader.ReadInt();} } public class HalloweenBloodFountainAddonDeed : BaseAddonDeed { public override BaseAddon Addon{get{return new HalloweenBloodFountainAddon();}} [Constructable] public HalloweenBloodFountainAddonDeed(){Name = "HalloweenBloodFountain";} public HalloweenBloodFountainAddonDeed( Serial serial ) : base( serial ){} public override void Serialize( GenericWriter writer ){ base.Serialize( writer );writer.Write( 0 );} public override void Deserialize( GenericReader reader ) {base.Deserialize( reader );reader.ReadInt();} } }