/*************************************************************************** * GumpTextEntry.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using System; using Server.Network; namespace Server.Gumps { public class GumpTextEntry : GumpEntry { private int m_X, m_Y; private int m_Width, m_Height; private int m_Hue; private int m_EntryID; private string m_InitialText; private int m_InitialTextID = -1; public int X { get { return m_X; } set { Delta( ref m_X, value ); } } public int Y { get { return m_Y; } set { Delta( ref m_Y, value ); } } public int Width { get { return m_Width; } set { Delta( ref m_Width, value ); } } public int Height { get { return m_Height; } set { Delta( ref m_Height, value ); } } public int Hue { get { return m_Hue; } set { Delta( ref m_Hue, value ); } } public int EntryID { get { return m_EntryID; } set { Delta( ref m_EntryID, value ); } } public string InitialText { get { return m_InitialText; } set { Delta( ref m_InitialText, value ); } } public GumpTextEntry( int x, int y, int width, int height, int hue, int entryID, string initialText ) { m_X = x; m_Y = y; m_Width = width; m_Height = height; m_Hue = hue; m_EntryID = entryID; m_InitialText = initialText; } public GumpTextEntry(int x, int y, int width, int height, int hue, int entryID, int initialTextID) { m_X = x; m_Y = y; m_Width = width; m_Height = height; m_Hue = hue; m_EntryID = entryID; m_InitialTextID = initialTextID; } public override string Compile() { return String.Format( "{{ textentry {0} {1} {2} {3} {4} {5} {6} }}", m_X, m_Y, m_Width, m_Height, m_Hue, m_EntryID, m_InitialTextID == -1 ? Parent.Intern(m_InitialText) : m_InitialTextID); } private static byte[] m_LayoutName = Gump.StringToBuffer( "textentry" ); public override void AppendTo( IGumpWriter disp ) { disp.AppendLayout( m_LayoutName ); disp.AppendLayout( m_X ); disp.AppendLayout( m_Y ); disp.AppendLayout( m_Width ); disp.AppendLayout( m_Height ); disp.AppendLayout( m_Hue ); disp.AppendLayout( m_EntryID ); disp.AppendLayout(m_InitialTextID == -1 ? Parent.Intern(m_InitialText) : m_InitialTextID); disp.TextEntries++; } } }