using System; namespace Server.Items { public class KrampusMinionTalons : BaseShoes { public override int LabelNumber { get { return 1125644; } } // krampus minion talons [Constructable] public KrampusMinionTalons() : this(0) { Weight = 2.0; } [Constructable] public KrampusMinionTalons(int hue) : base(0xA294, 1153) { } public KrampusMinionTalons(Serial serial) : base(serial) { } public override Race RequiredRace { get { return Race.Gargoyle; } } public override bool CanBeWornByGargoyles { get { return true; } } public override CraftResource DefaultResource { get { return CraftResource.RegularLeather; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }