using System; namespace Server.Items { public class DirtySnowballs : SnowPile { public override int LabelNumber { get { return 1158833; } } // dirty snowballs [Constructable] public DirtySnowballs() { ItemID = 0xE74; Hue = 1301; } public DirtySnowballs(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }