using Server; using System; using System.Collections.Generic; using Server.Mobiles; namespace Server.Engines.VoidPool { public class WaveInfo { public int Wave { get; set; } public bool Cleared { get; set; } public List Creatures { get; private set; } public List Credit { get; set; } public WaveInfo(int index, List list) { Wave = index; Creatures = list; Credit = new List(); } } }