//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class SkulltableAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {4650, -1, -1, 6}, {4651, 1, 1, 6}, {4652, 1, -1, 6}// 19 20 21 , {4654, -1, 1, 6}// 22 }; public override BaseAddonDeed Deed { get { return new SkulltableAddonDeed(); } } [ Constructable ] public SkulltableAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 4610, -1, -1, 0, 1, -1, "", 1);// 1 AddComplexComponent( (BaseAddon) this, 4611, -1, 0, 0, 1, -1, "", 1);// 2 AddComplexComponent( (BaseAddon) this, 4609, -1, 1, 0, 1, -1, "", 1);// 3 AddComplexComponent( (BaseAddon) this, 4610, 0, -1, 0, 1, -1, "", 1);// 4 AddComplexComponent( (BaseAddon) this, 4611, 0, 0, 0, 1, -1, "", 1);// 5 AddComplexComponent( (BaseAddon) this, 4609, 0, 1, 0, 1, -1, "", 1);// 6 AddComplexComponent( (BaseAddon) this, 4610, 1, -1, 0, 1, -1, "", 1);// 7 AddComplexComponent( (BaseAddon) this, 4611, 1, 0, 0, 1, -1, "", 1);// 8 AddComplexComponent( (BaseAddon) this, 4609, 1, 1, 0, 1, -1, "", 1);// 9 AddComplexComponent( (BaseAddon) this, 4629, -1, 0, 7, 2747, -1, "", 1);// 10 AddComplexComponent( (BaseAddon) this, 4630, 0, 0, 7, 2747, -1, "", 1);// 11 AddComplexComponent( (BaseAddon) this, 4628, -1, 1, 7, 2747, -1, "", 1);// 12 AddComplexComponent( (BaseAddon) this, 4627, 0, 1, 7, 2747, -1, "", 1);// 13 AddComplexComponent( (BaseAddon) this, 4625, 1, 0, 7, 2747, -1, "", 1);// 14 AddComplexComponent( (BaseAddon) this, 4626, 1, 1, 7, 2747, -1, "", 1);// 15 AddComplexComponent( (BaseAddon) this, 4622, -1, -1, 7, 2747, -1, "", 1);// 16 AddComplexComponent( (BaseAddon) this, 4623, 0, -1, 7, 2747, -1, "", 1);// 17 AddComplexComponent( (BaseAddon) this, 4624, 1, -1, 7, 2747, -1, "", 1);// 18 AddComplexComponent( (BaseAddon) this, 8707, 0, 0, 11, 2852, -1, "", 1);// 23 AddComplexComponent( (BaseAddon) this, 6228, 1, 1, 11, 0, 1, "", 1);// 24 AddComplexComponent( (BaseAddon) this, 6228, -1, 1, 8, 0, 1, "", 1);// 25 AddComplexComponent( (BaseAddon) this, 6228, 1, -1, 8, 0, 1, "", 1);// 26 AddComplexComponent( (BaseAddon) this, 6228, -1, -1, 6, 0, 1, "", 1);// 27 } public SkulltableAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class SkulltableAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new SkulltableAddon(); } } [Constructable] public SkulltableAddonDeed() { Name = "Skulltable"; } public SkulltableAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }