//////////////////////////////////////// // // // Generated by CEO's YAAAG - Ver 2 // // (Yet Another Arya Addon Generator) // // Modified by Hammerhand for // // SA & High Seas content // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class RedGargoyleBedSetAddonAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {16406, 0, 2, 0}// 15 }; public override BaseAddonDeed Deed { get { return new RedGargoyleBedSetAddonAddonDeed(); } } [ Constructable ] public RedGargoyleBedSetAddonAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 16403, -1, 0, 2, 1157, -1, "", 1);// 1 AddComplexComponent( (BaseAddon) this, 16408, 1, 1, 2, 1157, -1, "", 1);// 2 AddComplexComponent( (BaseAddon) this, 2815, -3, -1, 0, 0, -1, "glass top table", 1);// 3 AddComplexComponent( (BaseAddon) this, 2813, 3, -1, 0, 0, -1, "Glass top table", 1);// 4 AddComplexComponent( (BaseAddon) this, 7386, 3, -1, 4, 1150, -1, "frosted glass", 1);// 5 AddComplexComponent( (BaseAddon) this, 2815, 3, -1, 0, 0, -1, "glass top table", 1);// 6 AddComplexComponent( (BaseAddon) this, 2813, -3, -1, 0, 0, -1, "Glass top table", 1);// 7 AddComplexComponent( (BaseAddon) this, 7386, -3, -1, 4, 1150, -1, "frosted glass", 1);// 8 AddComplexComponent( (BaseAddon) this, 16402, 1, -1, 2, 1150, -1, "", 1);// 9 AddComplexComponent( (BaseAddon) this, 16406, -1, 1, 2, 1157, -1, "", 1);// 10 AddComplexComponent( (BaseAddon) this, 16405, 1, 0, 2, 1157, -1, "", 1);// 11 AddComplexComponent( (BaseAddon) this, 18881, -3, -1, 4, 0, 0, "lamp", 1);// 12 AddComplexComponent( (BaseAddon) this, 16408, 0, 2, 2, 1157, -1, "", 1);// 13 AddComplexComponent( (BaseAddon) this, 16401, 0, -1, 2, 1150, -1, "", 1);// 14 AddComplexComponent( (BaseAddon) this, 16421, 0, 2, 2, 0, -1, "Footboard", 1);// 16 AddComplexComponent( (BaseAddon) this, 16407, 0, 1, 2, 1157, -1, "", 1);// 17 AddComplexComponent( (BaseAddon) this, 16408, 1, 2, 2, 1157, -1, "", 1);// 18 AddComplexComponent( (BaseAddon) this, 16421, 1, 2, 2, 0, -1, "Footboard", 1);// 19 AddComplexComponent( (BaseAddon) this, 18881, 3, -1, 4, 0, 0, "lamp", 1);// 20 AddComplexComponent( (BaseAddon) this, 16404, 0, 0, 2, 1157, -1, "", 1);// 21 AddComplexComponent( (BaseAddon) this, 16406, -1, 2, 2, 1157, -1, "", 1);// 22 AddComplexComponent( (BaseAddon) this, 16400, -1, -1, 2, 1150, -1, "", 1);// 23 AddComplexComponent( (BaseAddon) this, 16421, -1, 2, 2, 0, -1, "Footboard", 1);// 24 } public RedGargoyleBedSetAddonAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class RedGargoyleBedSetAddonAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new RedGargoyleBedSetAddonAddon(); } } [Constructable] public RedGargoyleBedSetAddonAddonDeed() { Name = "RedGargoyleBedSetAddon"; } public RedGargoyleBedSetAddonAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }