using System; using Server; using Server.Items; namespace Server.Mobiles { [CorpseName("a drake corpse")] public class FrostDrake : ColdDrake { [Constructable] public FrostDrake() { Name = "a cold drake"; } public FrostDrake(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }