using System; using Server; using Server.Gumps; using Server.Network; namespace Server.Items { public class SnowTreeAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new SnowTreeDeed(); } } [Constructable] public SnowTreeAddon(bool trunk) { AddComponent(new LocalizedAddonComponent(0xDA0, 1071103), 0, 0, 0); if (!trunk) { var comp = new LocalizedAddonComponent(0xD9D, 1071103); comp.Hue = 1153; AddComponent(comp, 0, 0, 0); } } public SnowTreeAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class SnowTreeDeed : BaseAddonDeed, IRewardOption { public override BaseAddon Addon { get { return new SnowTreeAddon(m_Trunk); } } public override int LabelNumber { get { return 1071103; } } // Snow Tree private bool m_Trunk; [Constructable] public SnowTreeDeed() { LootType = LootType.Blessed; } public void GetOptions(RewardOptionList list) { list.Add(0, 1071103); // Snow Tree list.Add(1, 1071300); // Snow Tree (trunk) } public void OnOptionSelected(Mobile from, int choice) { m_Trunk = choice == 1; if (!Deleted) base.OnDoubleClick(from); } public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack)) { from.CloseGump(typeof(RewardOptionGump)); from.SendGump(new RewardOptionGump(this)); } else from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used. } public SnowTreeDeed(Serial serial) : base(serial) { } private void SendTarget(Mobile m) { base.OnDoubleClick(m); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }