using System; using Server; using Server.Gumps; namespace Server.Items { public class DungeonBullAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new DungeonBullDeed(); } } [Constructable] public DungeonBullAddon() : this(true) { } [Constructable] public DungeonBullAddon(bool east) : base() { if (east) { AddComponent(new AddonComponent(42247), 0, 0, 0); AddComponent(new AddonComponent(42246), 0, 1, 0); AddComponent(new AddonComponent(42245), 1, 1, 0); AddComponent(new AddonComponent(42249), 1, 0, 0); AddComponent(new AddonComponent(42248), 1, -1, 0); } else { AddComponent(new AddonComponent(42237), 0, 0, 0); AddComponent(new AddonComponent(42236), 1, 0, 0); AddComponent(new AddonComponent(42235), 1, 1, 0); AddComponent(new AddonComponent(42239), 0, 1, 0); AddComponent(new AddonComponent(42238), -1, 1, 0); } } public DungeonBullAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class DungeonBullDeed : BaseAddonDeed, IRewardOption { public override int LabelNumber { get { return 1159467; } } // Dungeon Bull public override BaseAddon Addon { get { return new DungeonBullAddon(m_East); } } private bool m_East; [Constructable] public DungeonBullDeed() : base() { LootType = LootType.Blessed; } public DungeonBullDeed(Serial serial) : base(serial) { } public void GetOptions(RewardOptionList list) { list.Add(0, 1116332); // South list.Add(1, 1116333); // East } public void OnOptionSelected(Mobile from, int choice) { m_East = choice == 1; if (!Deleted) base.OnDoubleClick(from); } public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack)) { from.CloseGump(typeof(RewardOptionGump)); from.SendGump(new RewardOptionGump(this)); } else from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used. } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }