using System; namespace Server.Items { public class VoidCore : Item, ICommodity { public override int LabelNumber { get { return 1113334; } } // void core public override double DefaultWeight { get { return 0.1; } } [Constructable] public VoidCore() : this(1) { } [Constructable] public VoidCore(int amount) : base(0x5728) { Stackable = true; Amount = amount; } public VoidCore(Serial serial) : base(serial) { } TextDefinition ICommodity.Description { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }