using System; namespace Server.Items { public class PolishedMeteorite : Item { public override int LabelNumber { get { return 1158693; } } // polished meteorite [Constructable] public PolishedMeteorite() : base(41422 + Utility.Random(12)) { Weight = 3; } public PolishedMeteorite(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int v = reader.ReadInt(); } } }