using System; namespace Server.Items { public class Bottle : Item, ICommodity { [Constructable] public Bottle() : this(1) { } [Constructable] public Bottle(int amount) : base(0xF0E) { this.Stackable = true; this.Weight = 1.0; this.Amount = amount; } public Bottle(Serial serial) : base(serial) { } TextDefinition ICommodity.Description { get { return this.LabelNumber; } } bool ICommodity.IsDeedable { get { return (Core.ML); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }