using System; namespace Server.Items { public class StolenRing : SilverRing { [Constructable] public StolenRing() : base() { this.LootType = LootType.Blessed; this.Weight = 1; } public override int LabelNumber { get { return 1073124; } }// A ring engraved: "Beloved Ciala" public StolenRing(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }