using System; using Server.Mobiles; namespace Server.Engines.Quests.Samurai { public class HaochisKatanaGenerator : Item { [Constructable] public HaochisKatanaGenerator() : base(0x1B7B) { this.Visible = false; this.Name = "Haochi's katana generator"; this.Movable = false; } public HaochisKatanaGenerator(Serial serial) : base(serial) { } public override bool OnMoveOver(Mobile m) { PlayerMobile player = m as PlayerMobile; if (player != null) { QuestSystem qs = player.Quest; if (qs is HaochisTrialsQuest) { if (HaochisTrialsQuest.HasLostHaochisKatana(player)) { Item katana = new HaochisKatana(); if (!player.PlaceInBackpack(katana)) { katana.Delete(); player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory. } } else { QuestObjective obj = qs.FindObjective(typeof(FifthTrialIntroObjective)); if (obj != null && !obj.Completed) { Item katana = new HaochisKatana(); if (player.PlaceInBackpack(katana)) { obj.Complete(); } else { katana.Delete(); player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory. } } } } } return base.OnMoveOver(m); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }