using System; using Server.Mobiles; namespace Server.Engines.Quests.Ninja { public class EminosKatana : QuestItem { [Constructable] public EminosKatana() : base(0x13FF) { this.Weight = 1.0; } public EminosKatana(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1063214; } }// Daimyo Emino's Katana public override bool CanDrop(PlayerMobile player) { EminosUndertakingQuest qs = player.Quest as EminosUndertakingQuest; if (qs == null) return true; /*return !qs.IsObjectiveInProgress( typeof( ReturnSwordObjective ) ) && !qs.IsObjectiveInProgress( typeof( SlayHenchmenObjective ) ) && !qs.IsObjectiveInProgress( typeof( GiveEminoSwordObjective ) );*/ return false; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }