using System; using Server.Mobiles; namespace Server.Engines.Quests.Ninja { public class WhiteNinjaQuestTeleporter : DynamicTeleporter { [Constructable] public WhiteNinjaQuestTeleporter() : base(0x51C, 0x47E) { } public WhiteNinjaQuestTeleporter(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1026157; } }// teleporter public override int NotWorkingMessage { get { return 1063198; } }// You stand on the strange floor tile but nothing happens. public override bool GetDestination(PlayerMobile player, ref Point3D loc, ref Map map) { QuestSystem qs = player.Quest; if (qs is EminosUndertakingQuest) { QuestObjective obj = qs.FindObjective(typeof(SearchForSwordObjective)); if (obj != null) { if (!obj.Completed) obj.Complete(); loc = new Point3D(411, 1085, 0); map = Map.Malas; return true; } } return false; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }