using System; using Server; namespace Server.Items { public class TerathanWarriorCostume : BaseCostume { public override string CreatureName { get { return "terathan warrior"; } } [Constructable] public TerathanWarriorCostume() : base( ) { this.CostumeBody = 70; } public override int LabelNumber { get { return 1114228; } }// terathan warrior costume public TerathanWarriorCostume( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }