using System; using Server; namespace Server.Items { public class ShadowWyrmCostume : BaseCostume { public override string CreatureName { get { return "shadow wyrm"; } } [Constructable] public ShadowWyrmCostume() : base( ) { CostumeBody = 106; CostumeHue = 0; } public override int LabelNumber { get { return 1114009; } }// shadow wyrm halloween costume public ShadowWyrmCostume( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }