using System; namespace Server.Items { public class LordBlackthorneSuit : BaseSuit { [Constructable] public LordBlackthorneSuit() : base(AccessLevel.GameMaster, 0x0, 0x2043) { } public LordBlackthorneSuit(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }