using System; namespace Server.Items { public class HarvestWine : BeverageBottle { public override double DefaultWeight { get { return 1; } } public override int LabelNumber {get {return 1153873;} } // Harvest Wine [Constructable] public HarvestWine() : base(BeverageType.Wine) { Hue = 0xe0; } public HarvestWine(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }