using System; namespace Server.Items { public class SerpentPillarAddon : BaseAddon { [Constructable] public SerpentPillarAddon() { this.AddComponent(new AddonComponent(9020), -2, +1, 0); this.AddComponent(new AddonComponent(9021), -2, +0, 0); this.AddComponent(new AddonComponent(9022), -2, -1, 0); this.AddComponent(new AddonComponent(9023), -2, -2, 0); this.AddComponent(new AddonComponent(9024), -1, -2, 0); this.AddComponent(new AddonComponent(9025), +0, -2, 0); this.AddComponent(new AddonComponent(9026), +1, -2, 0); this.AddComponent(new AddonComponent(9027), -1, +1, 0); this.AddComponent(new AddonComponent(9028), -1, +0, 0); this.AddComponent(new AddonComponent(9029), -1, -1, 0); this.AddComponent(new AddonComponent(9030), +0, +1, 0); this.AddComponent(new AddonComponent(9031), +0, +0, 0); this.AddComponent(new AddonComponent(9032), +0, -1, 0); this.AddComponent(new AddonComponent(9033), +1, +0, 0); this.AddComponent(new AddonComponent(9034), +1, -1, 0); } public SerpentPillarAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((byte)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadByte(); } } }