using System; namespace Server.Items { public class PyramidAddon : BaseAddon { [Constructable] public PyramidAddon() { this.AddComponent(new AddonComponent(1006), 0, 0, 5); for (int o = 1; o <= 2; ++o) { this.AddComponent(new AddonComponent(1011), -o, -o, (2 - o) * 5); this.AddComponent(new AddonComponent(1012), +o, +o, (2 - o) * 5); this.AddComponent(new AddonComponent(1013), +o, -o, (2 - o) * 5); this.AddComponent(new AddonComponent(1014), -o, +o, (2 - o) * 5); } for (int o = -1; o <= 1; ++o) { this.AddComponent(new AddonComponent(1007), o, 2, 0); this.AddComponent(new AddonComponent(1008), 2, o, 0); this.AddComponent(new AddonComponent(1009), o, -2, 0); this.AddComponent(new AddonComponent(1010), -2, o, 0); } this.AddComponent(new AddonComponent(1007), 0, 1, 5); this.AddComponent(new AddonComponent(1008), 1, 0, 5); this.AddComponent(new AddonComponent(1009), 0, -1, 5); this.AddComponent(new AddonComponent(1010), -1, 0, 5); } public PyramidAddon(Serial serial) : base(serial) { } public override bool ShareHue { get { return false; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((byte)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadByte(); } } }