using System; namespace Server.Items { public class ElvenLoveseatEastAddon : BaseAddon { [Constructable] public ElvenLoveseatEastAddon() { this.AddComponent(new AddonComponent(0x3089), 0, 0, 0); this.AddComponent(new AddonComponent(0x3088), 1, 0, 0); } public ElvenLoveseatEastAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new ElvenLoveseatEastDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class ElvenLoveseatEastDeed : BaseAddonDeed { [Constructable] public ElvenLoveseatEastDeed() { } public ElvenLoveseatEastDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new ElvenLoveseatEastAddon(); } } public override int LabelNumber { get { return 1073372; } }// elven loveseat (east) public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }