using System; using Server.Engines.Craft; namespace Server.Items { public class BladedWhip : BaseSword, Server.Engines.Craft.IRepairable { public Server.Engines.Craft.CraftSystem RepairSystem { get { return Server.Engines.Craft.DefTinkering.CraftSystem; } } public override int LabelNumber { get { return 1125643; } } // Bladed Whip [Constructable] public BladedWhip() : base(0xA28B) { Weight = 5.0; } public BladedWhip(Serial serial) : base(serial) { } public override bool CanBeWornByGargoyles { get { return true; } } public override WeaponAbility PrimaryAbility { get { return WeaponAbility.BleedAttack; } } public override WeaponAbility SecondaryAbility { get { return WeaponAbility.WhirlwindAttack; } } public override int AosStrengthReq { get { return 20; } } public override int AosMinDamage { get { return 13; } } public override int AosMaxDamage { get { return 17; } } public override float MlSpeed { get { return 3.25f; } } public override int DefHitSound { get { return 0x23B; } } public override int DefMissSound { get { return 0x23A; } } public override int InitMinHits { get { return 30; } } public override int InitMaxHits { get { return 60; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }