using Server; using System; namespace Server.Items { public class SeaMarketBuoy : BaseAddon { [Constructable] public SeaMarketBuoy() { AddonComponent comp1 = new AddonComponent(18102); comp1.Name = "buoy"; AddonComponent comp2 = new AddonComponent(18103); comp1.Name = "buoy"; AddonComponent comp3 = new AddonComponent(18104); comp1.Name = "buoy"; AddonComponent comp4 = new AddonComponent(18105); comp1.Name = "buoy"; AddComponent(comp1, 0, 0, 0); AddComponent(comp2, 0, -1, 0); AddComponent(comp3, -1, -1, 0); AddComponent(comp4, -1, 0, 0); } public SeaMarketBuoy(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }