using System; using Server.Ethics; namespace Server.Mobiles { [CorpseName("a holy corpse")] public class HolyFamiliar : BaseCreature { [Constructable] public HolyFamiliar() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { this.Name = "a silver wolf"; this.Body = 100; this.BaseSoundID = 0xE5; this.SetStr(96, 120); this.SetDex(81, 105); this.SetInt(36, 60); this.SetHits(58, 72); this.SetMana(0); this.SetDamage(11, 17); this.SetDamageType(ResistanceType.Physical, 100); this.SetResistance(ResistanceType.Physical, 20, 25); this.SetResistance(ResistanceType.Fire, 10, 20); this.SetResistance(ResistanceType.Cold, 5, 10); this.SetResistance(ResistanceType.Poison, 5, 10); this.SetResistance(ResistanceType.Energy, 10, 15); this.SetSkill(SkillName.MagicResist, 57.6, 75.0); this.SetSkill(SkillName.Tactics, 50.1, 70.0); this.SetSkill(SkillName.Wrestling, 60.1, 80.0); this.Fame = 2500; this.Karma = 2500; this.VirtualArmor = 22; this.Tamable = false; this.ControlSlots = 1; } public HolyFamiliar(Serial serial) : base(serial) { } public override bool IsDispellable { get { return false; } } public override bool IsBondable { get { return false; } } public override int Meat { get { return 1; } } public override int Hides { get { return 7; } } public override FoodType FavoriteFood { get { return FoodType.Meat; } } public override PackInstinct PackInstinct { get { return PackInstinct.Canine; } } public override string ApplyNameSuffix(string suffix) { if (suffix.Length == 0) suffix = Ethic.Hero.Definition.Adjunct.String; else suffix = String.Concat(suffix, " ", Ethic.Hero.Definition.Adjunct.String); return base.ApplyNameSuffix(suffix); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }