using System; using Server; using Server.Items; using Server.Mobiles; namespace Server.Items { public class GibberHead : Item { [Constructable] public GibberHead() : base(7960) { Weight = 5.0; Name = "a gibberling queen head"; Hue = 0; } public override void OnDoubleClick(Mobile from) { } public GibberHead(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }