//Ageless House Deed For RunUO SVN //By DxMonkey - AKA - Tresdni //Ultima Eclipse - www.ultimaeclipse.com using System; using Server.Network; using Server.Prompts; using Server.Items; using Server.Targeting; using Server.Multis; namespace Server.Items { public class AgelessHouseTarget : Target { private AgelessHouseDeed m_Deed; public AgelessHouseTarget( AgelessHouseDeed deed ) : base( 1, false, TargetFlags.None ) { m_Deed = deed; } protected override void OnTarget( Mobile from, object target ) { if ( m_Deed.Deleted || m_Deed.RootParent != from ) return; if ( target is HouseSign ) { HouseSign item = (HouseSign)target; if ( item.RestrictDecay == true ) { from.SendMessage ( "This house is already ageless" ); } else { item.RestrictDecay = true; from.SendMessage ( "The house is now ageless for 30 Days" ); Timer m_timer = new AgelessHouseTimer( item ); m_timer.Start(); m_Deed.Delete(); // Delete the ageless house deed } } else { from.SendMessage ( "You must target a house sign!" ); } } } public class AgelessHouseTimer : Timer { private HouseSign sign; public AgelessHouseTimer( HouseSign h ) : base( TimeSpan.FromDays( 30 ) ) { sign = h; Priority = TimerPriority.OneSecond; } protected override void OnTick() { sign.RestrictDecay = false; } } public class AgelessHouseDeed : Item { [Constructable] public AgelessHouseDeed() : base( 0x14F0 ) { Weight = 1.0; Hue = 1159; LootType = LootType.Blessed; Name = "An Ageless House Deed ( 30 Days )"; } public AgelessHouseDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); LootType = LootType.Blessed; int version = reader.ReadInt(); } public override void OnDoubleClick( Mobile from ) // Override double click of the deed to call our target { if ( !IsChildOf( from.Backpack ) ) // Make sure its in their pack { from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it. } else { from.SendMessage ( "Which house would you like to make ageless?" ); from.Target = new AgelessHouseTarget( this ); // Call our target } } } }