using System; using Server.Network; using Server.Items; namespace Server.Items { [FlipableAttribute( 0x4790, 0x4791 )] public class DoorMatRound : Item { [Constructable] public DoorMatRound() : base( 0x4790 ) { } public DoorMatRound( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }