///////////////////////////////////////////////// // // Automatically generated by the // AddonGenerator script by Arya // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class DarkElfFenceSouthAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new DarkElfFenceSouthAddonDeed(); } } [ Constructable ] public DarkElfFenceSouthAddon() { AddonComponent ac; ac = new AddonComponent( 546 ); AddComponent( ac, 1, -2, 0 ); ac = new AddonComponent( 546 ); AddComponent( ac, 2, -2, 0 ); ac = new AddonComponent( 546 ); AddComponent( ac, 0, -2, 0 ); ac = new AddonComponent( 546 ); AddComponent( ac, -1, -2, 0 ); ac = new AddonComponent( 546 ); AddComponent( ac, -2, -2, 0 ); ac = new AddonComponent( 546 ); AddComponent( ac, -3, -2, 0 ); ac = new AddonComponent( 546 ); AddComponent( ac, -4, -2, 0 ); ac = new AddonComponent( 6020 ); AddComponent( ac, -3, 2, 0 ); ac = new AddonComponent( 6020 ); AddComponent( ac, 2, 2, 0 ); ac = new AddonComponent( 8708 ); AddComponent( ac, 2, -1, 7 ); ac = new AddonComponent( 8708 ); AddComponent( ac, -1, -1, 8 ); ac = new AddonComponent( 8707 ); AddComponent( ac, -1, -1, 28 ); ac = new AddonComponent( 8707 ); AddComponent( ac, 2, -1, 27 ); ac = new AddonComponent( 546 ); AddComponent( ac, 3, -2, 0 ); ac = new AddonComponent( 546 ); AddComponent( ac, 4, -2, 0 ); ac = new AddonComponent( 6020 ); AddComponent( ac, 4, 2, 0 ); ac = new AddonComponent( 6020 ); AddComponent( ac, 3, 2, 0 ); ac = new AddonComponent( 8708 ); AddComponent( ac, 5, -1, 8 ); ac = new AddonComponent( 8707 ); AddComponent( ac, 5, -1, 28 ); } public DarkElfFenceSouthAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class DarkElfFenceSouthAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new DarkElfFenceSouthAddon(); } } [Constructable] public DarkElfFenceSouthAddonDeed() { Name = "DarkElfFenceSouth"; } public DarkElfFenceSouthAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }