using System; using Server; using Server.Mobiles; namespace Server.Items { public class MechanicalLifeManual : Item { public override int LabelNumber { get { return 1112874; } } // Mechanical Life Manual [Constructable] public MechanicalLifeManual() : base(0xFF4) { Weight = 2.0; } public MechanicalLifeManual(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } public override void OnDoubleClick(Mobile from) { PlayerMobile pm = from as PlayerMobile; if (!IsChildOf(from.Backpack)) { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } else if (pm == null || from.Skills[SkillName.Tinkering].Base < 100.0) { from.SendLocalizedMessage(1112255); // Only a Grandmaster Tinker can learn from this book. } else if (pm.MechanicalLife) { pm.SendLocalizedMessage(1080066); // You have already learned this information. } else { pm.MechanicalLife = true; pm.SendLocalizedMessage(1112942); // You have learned how to build mechanical companions. Delete(); } } } }