using System; namespace Server.Engines.Quests { public class MaulBear : MondainQuester { [Constructable] public MaulBear() : base("Maul") { } public MaulBear(Serial serial) : base(serial) { } public override Type[] Quests { get { return new Type[] { typeof(SeasonsQuest) }; } } public override void InitBody() { this.InitStats(100, 100, 25); this.Female = false; this.Body = 212; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }