using System; using Server.Engines.Craft; namespace Server.Items { [Flipable(0x1030, 0x1031)] public class JointingPlane : BaseTool { [Constructable] public JointingPlane() : base(0x1030) { this.Weight = 2.0; } [Constructable] public JointingPlane(int uses) : base(uses, 0x1030) { this.Weight = 2.0; } public JointingPlane(Serial serial) : base(serial) { } public override CraftSystem CraftSystem { get { return DefCarpentry.CraftSystem; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (this.Weight == 1.0) this.Weight = 2.0; } } }