using System; using Server.Mobiles; using System.Collections.Generic; namespace Server.Items { /// /// If you are on foot, dismounts your opponent and damage the ethereal's rider or the /// living mount(which must be healed before ridden again). If you are mounted, damages /// and stuns the mounted opponent. /// public class RidingSwipe : WeaponAbility { public RidingSwipe() { } public override int BaseMana { get { return 25; } } public override bool RequiresSE { get { return true; } } public override bool CheckSkills(Mobile from) { if (this.GetSkill(from, SkillName.Bushido) < 50.0) { from.SendLocalizedMessage(1070768, "50"); // You need ~1_SKILL_REQUIREMENT~ Bushido skill to perform that attack! return false; } return base.CheckSkills(from); } public override void OnHit(Mobile attacker, Mobile defender, int damage) { if (!defender.Mounted && !defender.Flying && (!Core.ML || !Server.Spells.Ninjitsu.AnimalForm.UnderTransformation(defender))) { attacker.SendLocalizedMessage(1060848); // This attack only works on mounted targets ClearCurrentAbility(attacker); return; } if (!this.Validate(attacker) || !this.CheckMana(attacker, true)) return; ClearCurrentAbility(attacker); int amount = 10 + (int)(10.0 * (attacker.Skills[SkillName.Bushido].Value - 50.0) / 70.0 + 5); if (!attacker.Mounted) { BlockMountType type = BlockMountType.RidingSwipe; IMount mount = defender.Mount; if (Core.SA) { if (defender.Flying) { type = BlockMountType.RidingSwipeFlying; } else if (mount is EtherealMount) { type = BlockMountType.RidingSwipeEthereal; } } Server.Items.Dismount.DoDismount(attacker, defender, mount, 10, type); if(mount is Mobile) AOS.Damage((Mobile)mount, attacker, amount, 100, 0, 0, 0, 0); defender.PlaySound(0x140); defender.FixedParticles(0x3728, 10, 15, 9955, EffectLayer.Waist); } else { AOS.Damage(defender, attacker, amount, 100, 0, 0, 0, 0); if (Server.Items.ParalyzingBlow.IsImmune(defender)) //Does it still do damage? { attacker.SendLocalizedMessage(1070804); // Your target resists paralysis. defender.SendLocalizedMessage(1070813); // You resist paralysis. } else { defender.Paralyze(TimeSpan.FromSeconds(3.0)); Server.Items.ParalyzingBlow.BeginImmunity(defender, Server.Items.ParalyzingBlow.FreezeDelayDuration); } } } } }