#region References using System.Collections.Generic; #endregion namespace Server.Mobiles { public class BuyItemStateComparer : IComparer { public int Compare(BuyItemState l, BuyItemState r) { if (l == null && r == null) { return 0; } if (l == null) { return -1; } if (r == null) { return 1; } return l.MySerial.CompareTo(r.MySerial); } } public class BuyItemResponse { private readonly Serial m_Serial; private readonly int m_Amount; public BuyItemResponse(Serial serial, int amount) { m_Serial = serial; m_Amount = amount; } public Serial Serial { get { return m_Serial; } } public int Amount { get { return m_Amount; } } } public class SellItemResponse { private readonly Item m_Item; private readonly int m_Amount; public SellItemResponse(Item i, int amount) { m_Item = i; m_Amount = amount; } public Item Item { get { return m_Item; } } public int Amount { get { return m_Amount; } } } public class SellItemState { private readonly Item m_Item; private readonly int m_Price; private readonly string m_Name; public SellItemState(Item item, int price, string name) { m_Item = item; m_Price = price; m_Name = name; } public Item Item { get { return m_Item; } } public int Price { get { return m_Price; } } public string Name { get { return m_Name; } } } public class BuyItemState { private readonly Serial m_ContSer; private readonly Serial m_MySer; private readonly int m_ItemID; private readonly int m_Amount; private readonly int m_Hue; private readonly int m_Price; private readonly string m_Desc; public BuyItemState(string name, Serial cont, Serial serial, int price, int amount, int itemID, int hue) { m_Desc = name; m_ContSer = cont; m_MySer = serial; m_Price = price; m_Amount = amount; m_ItemID = itemID; m_Hue = hue; } public int Price { get { return m_Price; } } public Serial MySerial { get { return m_MySer; } } public Serial ContainerSerial { get { return m_ContSer; } } public int ItemID { get { return m_ItemID; } } public int Amount { get { return m_Amount; } } public int Hue { get { return m_Hue; } } public string Description { get { return m_Desc; } } } }