using System; using Server.Targeting; namespace Server.Spells.Sixth { public class EnergyBoltSpell : MagerySpell { private static readonly SpellInfo m_Info = new SpellInfo( "Energy Bolt", "Corp Por", 230, 9022, Reagent.BlackPearl, Reagent.Nightshade); public EnergyBoltSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info) { } public override SpellCircle Circle { get { return SpellCircle.Sixth; } } public override bool DelayedDamage { get { return true; } } public override void OnCast() { Caster.Target = new InternalTarget(this); } public void Target(IDamageable m) { if (!Caster.CanSee(m)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (CheckHSequence(m)) { IDamageable source = Caster; IDamageable target = m; SpellHelper.Turn(Caster, m); if (SpellHelper.CheckReflect((int)Circle, ref source, ref target)) { Timer.DelayCall(TimeSpan.FromSeconds(.5), () => { source.MovingParticles(target, 0x379F, 7, 0, false, true, 3043, 4043, 0x211); source.PlaySound(0x20A); }); } double damage = 0; if (Core.AOS) { damage = GetNewAosDamage(40, 1, 5, m); } else if (m is Mobile) { Mobile mob = m as Mobile; damage = Utility.Random(24, 18); if (CheckResisted(mob)) { damage *= 0.75; mob.SendLocalizedMessage(501783); // You feel yourself resisting magical energy. } // Scale damage based on evalint and resist damage *= GetDamageScalar(mob); } // Do the effects Caster.MovingParticles(m, 0x379F, 7, 0, false, true, 3043, 4043, 0x211); Caster.PlaySound(0x20A); if (damage > 0) { // Deal the damage SpellHelper.Damage(this, target, damage, 0, 0, 0, 0, 100); } } FinishSequence(); } private class InternalTarget : Target { private readonly EnergyBoltSpell m_Owner; public InternalTarget(EnergyBoltSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful) { m_Owner = owner; } protected override void OnTarget(Mobile from, object o) { if (o is IDamageable) m_Owner.Target((IDamageable)o); } protected override void OnTargetFinish(Mobile from) { m_Owner.FinishSequence(); } } } }