using System; using Server; namespace Server.Items { public class GoldPuzzleKey : BaseDecayingItem { public override int Lifespan { get { return 1800; } } public override int LabelNumber { get { return 1024111; } } // gold key [Constructable] public GoldPuzzleKey() : base(4114) { Hue = 1174; } public GoldPuzzleKey(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }