using Server; namespace Server.Items { public class TreasuresOfDoomRewardDeed : BaseRewardTitleDeed { private TextDefinition _Title; public override TextDefinition Title { get { return _Title; } } public TreasuresOfDoomRewardDeed(int localization) { _Title = localization; } public TreasuresOfDoomRewardDeed(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); TextDefinition.Serialize(writer, _Title); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); _Title = TextDefinition.Deserialize(reader); } } }