using System; using System.Collections; using System.Collections.Generic; using Server.ContextMenus; using Server.Gumps; using Server.Items; using Server.Mobiles; using Server.Network; namespace Server.Engines.Quests { public delegate void QuestCallback(); public abstract class QuestSystem { public static void Configure() { EventSink.OnKilledBy += OnKilledBy; } public static readonly Type[] QuestTypes = new Type[] { typeof(Doom.TheSummoningQuest), typeof(Necro.DarkTidesQuest), typeof(Haven.UzeraanTurmoilQuest), typeof(Collector.CollectorQuest), typeof(Hag.WitchApprenticeQuest), typeof(Naturalist.StudyOfSolenQuest), typeof(Matriarch.SolenMatriarchQuest), typeof(Ambitious.AmbitiousQueenQuest), typeof(Ninja.EminosUndertakingQuest), typeof(Samurai.HaochisTrialsQuest), typeof(Zento.TerribleHatchlingsQuest) }; private PlayerMobile m_From; private ArrayList m_Objectives; private ArrayList m_Conversations; private Timer m_Timer; public QuestSystem(PlayerMobile from) { this.m_From = from; this.m_Objectives = new ArrayList(); this.m_Conversations = new ArrayList(); } public QuestSystem() { } public abstract object Name { get; } public abstract object OfferMessage { get; } public abstract int Picture { get; } public abstract bool IsTutorial { get; } public abstract TimeSpan RestartDelay { get; } public abstract Type[] TypeReferenceTable { get; } public PlayerMobile From { get { return this.m_From; } set { this.m_From = value; } } public ArrayList Objectives { get { return this.m_Objectives; } set { this.m_Objectives = value; } } public ArrayList Conversations { get { return this.m_Conversations; } set { this.m_Conversations = value; } } public static bool CanOfferQuest(Mobile check, Type questType) { bool inRestartPeriod; return CanOfferQuest(check, questType, out inRestartPeriod); } public static bool CanOfferQuest(Mobile check, Type questType, out bool inRestartPeriod) { inRestartPeriod = false; PlayerMobile pm = check as PlayerMobile; if (pm == null) return false; if (pm.HasGump(typeof(QuestOfferGump))) return false; if (questType == typeof(Necro.DarkTidesQuest) && pm.Profession != 4) // necromancer return false; if (questType == typeof(Haven.UzeraanTurmoilQuest) && pm.Profession != 1 && pm.Profession != 2 && pm.Profession != 5) // warrior / magician / paladin return false; if (questType == typeof(Samurai.HaochisTrialsQuest) && pm.Profession != 6) // samurai return false; if (questType == typeof(Ninja.EminosUndertakingQuest) && pm.Profession != 7) // ninja return false; List doneQuests = pm.DoneQuests; if (doneQuests != null) { for (int i = 0; i < doneQuests.Count; ++i) { QuestRestartInfo restartInfo = doneQuests[i]; if (restartInfo.QuestType == questType) { DateTime endTime = restartInfo.RestartTime; if (DateTime.UtcNow < endTime) { inRestartPeriod = true; return false; } doneQuests.RemoveAt(i--); return true; } } } return true; } public static void FocusTo(Mobile who, Mobile to) { if (Utility.RandomBool()) { who.Animate(17, 7, 1, true, false, 0); } else { switch ( Utility.Random(3) ) { case 0: who.Animate(32, 7, 1, true, false, 0); break; case 1: who.Animate(33, 7, 1, true, false, 0); break; case 2: who.Animate(34, 7, 1, true, false, 0); break; } } who.Direction = who.GetDirectionTo(to); } public static int RandomBrightHue() { if (0.1 > Utility.RandomDouble()) return Utility.RandomList(0x62, 0x71); return Utility.RandomList(0x03, 0x0D, 0x13, 0x1C, 0x21, 0x30, 0x37, 0x3A, 0x44, 0x59); } public virtual void StartTimer() { if (this.m_Timer != null) return; this.m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5), new TimerCallback(Slice)); } public virtual void StopTimer() { if (this.m_Timer != null) this.m_Timer.Stop(); this.m_Timer = null; } public virtual void Slice() { for (int i = this.m_Objectives.Count - 1; i >= 0; --i) { QuestObjective obj = (QuestObjective)this.m_Objectives[i]; if (obj.GetTimerEvent()) obj.CheckProgress(); } } public static void OnKilledBy(OnKilledByEventArgs e) { if (e.KilledBy is PlayerMobile && e.Killed is BaseCreature) { var qs = ((PlayerMobile)e.KilledBy).Quest; if (qs != null) { qs.OnKill((BaseCreature)e.Killed, e.Killed.Corpse); } } } public virtual void OnKill(BaseCreature creature, Container corpse) { for (int i = this.m_Objectives.Count - 1; i >= 0; --i) { QuestObjective obj = (QuestObjective)this.m_Objectives[i]; if (obj.GetKillEvent(creature, corpse)) obj.OnKill(creature, corpse); } } public virtual bool IgnoreYoungProtection(Mobile from) { for (int i = this.m_Objectives.Count - 1; i >= 0; --i) { QuestObjective obj = (QuestObjective)this.m_Objectives[i]; if (obj.IgnoreYoungProtection(from)) return true; } return false; } public virtual void BaseDeserialize(GenericReader reader) { Type[] referenceTable = this.TypeReferenceTable; int version = reader.ReadEncodedInt(); switch ( version ) { case 0: { int count = reader.ReadEncodedInt(); this.m_Objectives = new ArrayList(count); for (int i = 0; i < count; ++i) { QuestObjective obj = QuestSerializer.DeserializeObjective(referenceTable, reader); if (obj != null) { obj.System = this; this.m_Objectives.Add(obj); } } count = reader.ReadEncodedInt(); this.m_Conversations = new ArrayList(count); for (int i = 0; i < count; ++i) { QuestConversation conv = QuestSerializer.DeserializeConversation(referenceTable, reader); if (conv != null) { conv.System = this; this.m_Conversations.Add(conv); } } break; } } this.ChildDeserialize(reader); } public virtual void ChildDeserialize(GenericReader reader) { int version = reader.ReadEncodedInt(); } public virtual void BaseSerialize(GenericWriter writer) { Type[] referenceTable = this.TypeReferenceTable; writer.WriteEncodedInt((int)0); // version writer.WriteEncodedInt((int)this.m_Objectives.Count); for (int i = 0; i < this.m_Objectives.Count; ++i) QuestSerializer.Serialize(referenceTable, (QuestObjective)this.m_Objectives[i], writer); writer.WriteEncodedInt((int)this.m_Conversations.Count); for (int i = 0; i < this.m_Conversations.Count; ++i) QuestSerializer.Serialize(referenceTable, (QuestConversation)this.m_Conversations[i], writer); this.ChildSerialize(writer); } public virtual void ChildSerialize(GenericWriter writer) { writer.WriteEncodedInt((int)0); // version } public bool IsObjectiveInProgress(Type type) { QuestObjective obj = this.FindObjective(type); return (obj != null && !obj.Completed); } public QuestObjective FindObjective(Type type) { for (int i = this.m_Objectives.Count - 1; i >= 0; --i) { QuestObjective obj = (QuestObjective)this.m_Objectives[i]; if (obj.GetType() == type) return obj; } return null; } public virtual void SendOffer() { this.m_From.SendGump(new QuestOfferGump(this)); } public virtual void GetContextMenuEntries(List list) { if (this.m_Objectives.Count > 0) list.Add(new QuestCallbackEntry(6154, new QuestCallback(ShowQuestLog))); // View Quest Log if (this.m_Conversations.Count > 0) list.Add(new QuestCallbackEntry(6156, new QuestCallback(ShowQuestConversation))); // Quest Conversation list.Add(new QuestCallbackEntry(6155, new QuestCallback(BeginCancelQuest))); // Cancel Quest } public virtual void ShowQuestLogUpdated() { this.m_From.CloseGump(typeof(QuestLogUpdatedGump)); this.m_From.SendGump(new QuestLogUpdatedGump(this)); } public virtual void ShowQuestLog() { if (this.m_Objectives.Count > 0) { this.m_From.CloseGump(typeof(QuestItemInfoGump)); this.m_From.CloseGump(typeof(QuestLogUpdatedGump)); this.m_From.CloseGump(typeof(QuestObjectivesGump)); this.m_From.CloseGump(typeof(QuestConversationsGump)); this.m_From.SendGump(new QuestObjectivesGump(this.m_Objectives)); QuestObjective last = (QuestObjective)this.m_Objectives[this.m_Objectives.Count - 1]; if (last.Info != null) this.m_From.SendGump(new QuestItemInfoGump(last.Info)); } } public virtual void ShowQuestConversation() { if (this.m_Conversations.Count > 0) { this.m_From.CloseGump(typeof(QuestItemInfoGump)); this.m_From.CloseGump(typeof(QuestObjectivesGump)); this.m_From.CloseGump(typeof(QuestConversationsGump)); this.m_From.SendGump(new QuestConversationsGump(this.m_Conversations)); QuestConversation last = (QuestConversation)this.m_Conversations[this.m_Conversations.Count - 1]; if (last.Info != null) this.m_From.SendGump(new QuestItemInfoGump(last.Info)); } } public virtual void BeginCancelQuest() { this.m_From.SendGump(new QuestCancelGump(this)); } public virtual void EndCancelQuest(bool shouldCancel) { if (this.m_From.Quest != this) return; if (shouldCancel) { this.m_From.SendLocalizedMessage(1049015); // You have canceled your quest. this.Cancel(); } else { this.m_From.SendLocalizedMessage(1049014); // You have chosen not to cancel your quest. } } public virtual void Cancel() { this.ClearQuest(false); } public virtual void Complete() { EventSink.InvokeQuestComplete(new QuestCompleteEventArgs(From, GetType())); this.ClearQuest(true); } public virtual void ClearQuest(bool completed) { this.StopTimer(); if (this.m_From.Quest == this) { this.m_From.Quest = null; TimeSpan restartDelay = this.RestartDelay; if ((completed && restartDelay > TimeSpan.Zero) || (!completed && restartDelay == TimeSpan.MaxValue)) { List doneQuests = this.m_From.DoneQuests; if (doneQuests == null) this.m_From.DoneQuests = doneQuests = new List(); bool found = false; Type ourQuestType = this.GetType(); for (int i = 0; i < doneQuests.Count; ++i) { QuestRestartInfo restartInfo = doneQuests[i]; if (restartInfo.QuestType == ourQuestType) { restartInfo.Reset(restartDelay); found = true; break; } } if (!found) doneQuests.Add(new QuestRestartInfo(ourQuestType, restartDelay)); } } } public virtual void AddConversation(QuestConversation conv) { conv.System = this; if (conv.Logged) this.m_Conversations.Add(conv); this.m_From.CloseGump(typeof(QuestItemInfoGump)); this.m_From.CloseGump(typeof(QuestObjectivesGump)); this.m_From.CloseGump(typeof(QuestConversationsGump)); if (conv.Logged) this.m_From.SendGump(new QuestConversationsGump(this.m_Conversations)); else this.m_From.SendGump(new QuestConversationsGump(conv)); if (conv.Info != null) this.m_From.SendGump(new QuestItemInfoGump(conv.Info)); } public virtual void AddObjective(QuestObjective obj) { obj.System = this; this.m_Objectives.Add(obj); this.ShowQuestLogUpdated(); } public virtual void Accept() { if (this.m_From.Quest != null) return; this.m_From.Quest = this; this.m_From.SendLocalizedMessage(1049019); // You have accepted the Quest. this.StartTimer(); } public virtual void Decline() { this.m_From.SendLocalizedMessage(1049018); // You have declined the Quest. } } public class QuestCancelGump : BaseQuestGump { private readonly QuestSystem m_System; public QuestCancelGump(QuestSystem system) : base(120, 50) { this.m_System = system; this.Closable = false; this.AddPage(0); this.AddImageTiled(0, 0, 348, 262, 2702); this.AddAlphaRegion(0, 0, 348, 262); this.AddImage(0, 15, 10152); this.AddImageTiled(0, 30, 17, 200, 10151); this.AddImage(0, 230, 10154); this.AddImage(15, 0, 10252); this.AddImageTiled(30, 0, 300, 17, 10250); this.AddImage(315, 0, 10254); this.AddImage(15, 244, 10252); this.AddImageTiled(30, 244, 300, 17, 10250); this.AddImage(315, 244, 10254); this.AddImage(330, 15, 10152); this.AddImageTiled(330, 30, 17, 200, 10151); this.AddImage(330, 230, 10154); this.AddImage(333, 2, 10006); this.AddImage(333, 248, 10006); this.AddImage(2, 248, 10006); this.AddImage(2, 2, 10006); this.AddHtmlLocalized(25, 22, 200, 20, 1049000, 32000, false, false); // Confirm Quest Cancellation this.AddImage(25, 40, 3007); if (system.IsTutorial) { this.AddHtmlLocalized(25, 55, 300, 120, 1060836, White, false, false); // This quest will give you valuable information, skills and equipment that will help you advance in the game at a quicker pace.

Are you certain you wish to cancel at this time? } else { this.AddHtmlLocalized(25, 60, 300, 20, 1049001, White, false, false); // You have chosen to abort your quest: this.AddImage(25, 81, 0x25E7); this.AddHtmlObject(48, 80, 280, 20, system.Name, DarkGreen, false, false); this.AddHtmlLocalized(25, 120, 280, 20, 1049002, White, false, false); // Can this quest be restarted after quitting? this.AddImage(25, 141, 0x25E7); this.AddHtmlLocalized(48, 140, 280, 20, (system.RestartDelay < TimeSpan.MaxValue) ? 1049016 : 1049017, DarkGreen, false, false); // Yes/No } this.AddRadio(25, 175, 9720, 9723, true, 1); this.AddHtmlLocalized(60, 180, 280, 20, 1049005, White, false, false); // Yes, I really want to quit! this.AddRadio(25, 210, 9720, 9723, false, 0); this.AddHtmlLocalized(60, 215, 280, 20, 1049006, White, false, false); // No, I don't want to quit. this.AddButton(265, 220, 247, 248, 1, GumpButtonType.Reply, 0); } public override void OnResponse(NetState sender, RelayInfo info) { if (info.ButtonID == 1) this.m_System.EndCancelQuest(info.IsSwitched(1)); } } public class QuestOfferGump : BaseQuestGump { private readonly QuestSystem m_System; public QuestOfferGump(QuestSystem system) : base(75, 25) { this.m_System = system; this.Closable = false; this.AddPage(0); this.AddImageTiled(50, 20, 400, 400, 2624); this.AddAlphaRegion(50, 20, 400, 400); this.AddImage(90, 33, 9005); this.AddHtmlLocalized(130, 45, 270, 20, 1049010, White, false, false); // Quest Offer this.AddImageTiled(130, 65, 175, 1, 9101); this.AddImage(140, 110, 1209); this.AddHtmlObject(160, 108, 250, 20, system.Name, DarkGreen, false, false); this.AddHtmlObject(98, 140, 312, 200, system.OfferMessage, LightGreen, false, true); this.AddRadio(85, 350, 9720, 9723, true, 1); this.AddHtmlLocalized(120, 356, 280, 20, 1049011, White, false, false); // I accept! this.AddRadio(85, 385, 9720, 9723, false, 0); this.AddHtmlLocalized(120, 391, 280, 20, 1049012, White, false, false); // No thanks, I decline. this.AddButton(340, 390, 247, 248, 1, GumpButtonType.Reply, 0); this.AddImageTiled(50, 29, 30, 390, 10460); this.AddImageTiled(34, 140, 17, 279, 9263); this.AddImage(48, 135, 10411); this.AddImage(-16, 285, 10402); this.AddImage(0, 10, 10421); this.AddImage(25, 0, 10420); this.AddImageTiled(83, 15, 350, 15, 10250); this.AddImage(34, 419, 10306); this.AddImage(442, 419, 10304); this.AddImageTiled(51, 419, 392, 17, 10101); this.AddImageTiled(415, 29, 44, 390, 2605); this.AddImageTiled(415, 29, 30, 390, 10460); this.AddImage(425, 0, 10441); this.AddImage(370, 50, 1417); this.AddImage(379, 60, system.Picture); } public override void OnResponse(NetState sender, RelayInfo info) { if (info.ButtonID == 1) { if (info.IsSwitched(1)) this.m_System.Accept(); else this.m_System.Decline(); } } } public abstract class BaseQuestGump : Gump { public const int Black = 0x0000; public const int White = 0x7FFF; public const int DarkGreen = 10000; public const int LightGreen = 90000; public const int Blue = 19777215; public BaseQuestGump(int x, int y) : base(x, y) { } public static int C16232(int c16) { c16 &= 0x7FFF; int r = (((c16 >> 10) & 0x1F) << 3); int g = (((c16 >> 05) & 0x1F) << 3); int b = (((c16 >> 00) & 0x1F) << 3); return (r << 16) | (g << 8) | (b << 0); } public static int C16216(int c16) { return c16 & 0x7FFF; } public static int C32216(int c32) { c32 &= 0xFFFFFF; int r = (((c32 >> 16) & 0xFF) >> 3); int g = (((c32 >> 08) & 0xFF) >> 3); int b = (((c32 >> 00) & 0xFF) >> 3); return (r << 10) | (g << 5) | (b << 0); } public static string Color(string text, int color) { return String.Format("{1}", color, text); } public static ArrayList BuildList(object obj) { ArrayList list = new ArrayList(); list.Add(obj); return list; } public void AddHtmlObject(int x, int y, int width, int height, object message, int color, bool back, bool scroll) { if (message is string) { string html = (string)message; this.AddHtml(x, y, width, height, Color(html, C16232(color)), back, scroll); } else if (message is int) { int html = (int)message; this.AddHtmlLocalized(x, y, width, height, html, C16216(color), back, scroll); } } } }