using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Server.Items { [FlipableAttribute(0x2D6F, 0x2D70)] public class SophisticatedElvenTapestry : Item { [Constructable] public SophisticatedElvenTapestry() : base(0x2D70) { this.Weight = 1; } public override int LabelNumber { get { return 1151222; } }// sophisticated elven tapestry public SophisticatedElvenTapestry(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }