/* Scripted By * █▀▀▀ █▀▀ █▀▀█ █▀▀ █▀▀ ▀█ █▀ █▀▀█ █▀▀█ * █▀▀▀ ▀▀█ █ █ █ █▀ █▄█ █▄▄█ █ █ * █▄▄▄ ▀▀▀ █▀▀▀ ▀▀▀ ▀▀▀ ▀ ▀ ▀ █ █ * █ * * █ █ █▀█ ▄▀█ █▀▀ █▀▀ █▀▀ █▀ █▀   █▀▀ █▀█ █▀█▀█ * █▄█ █▄█ █▀█ █▄▄ █▄▄ ██▄ ▄█ ▄█ ▄ █▄▄ █▄█ █ ▀ █ */ using System; using Server.Engines.Craft; namespace Server.Items { [FlipableAttribute(0x1034, 0x1035)] public class EverlastingSaw : BaseEverlastingTool { [Constructable] public EverlastingSaw() : base(0x1034) { Name = "Everlasting Saw"; this.Weight = 2.0; } public EverlastingSaw(Serial serial) : base(serial) { } public override CraftSystem CraftSystem { get { return DefCarpentry.CraftSystem; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }