using System; using Server; using Server.Items; using Server.Network; using Solaris.BoardGames; namespace Server.Gumps { public class BoardGameWonGump : BoardGameGump { public override int Height{ get{ return 140; } } public override int Width{ get{ return 300; } } public BoardGameWonGump( Mobile owner, BoardGameControlItem controlitem ) : base( owner, controlitem ) { AddLabel( 40, 20, 1152, "Game:" ); AddLabel( 140, 20, 1172, _ControlItem.GameName ); AddLabel( 40, 50, 1152, "Congratulations, you won the game!!" ); //TODO: add info about points earned? AddButton( 100, 80, 0xF7, 0xF8, 0, GumpButtonType.Reply, 0 ); } public override void OnResponse( NetState sender, RelayInfo info ) { _ControlItem.EndGame(); } } }