///////////////////////////////////////////////// // // Automatically generated by the // AddonGenerator script by Arya // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class AsianPlasterFenceWEAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new AsianPlasterFenceWEAddonDeed(); } } [ Constructable ] public AsianPlasterFenceWEAddon() { AddonComponent ac; ac = new AddonComponent( 9373 ); ac.Hue = 1807; AddComponent( ac, -5, 0, 0 ); ac = new AddonComponent( 9373 ); ac.Hue = 1807; AddComponent( ac, -4, 0, 0 ); ac = new AddonComponent( 9373 ); ac.Hue = 1807; AddComponent( ac, -3, 0, 0 ); ac = new AddonComponent( 9373 ); ac.Hue = 1807; AddComponent( ac, -2, 0, 0 ); ac = new AddonComponent( 9154 ); AddComponent( ac, -5, 1, 15 ); ac = new AddonComponent( 9154 ); AddComponent( ac, -4, 1, 15 ); ac = new AddonComponent( 9154 ); AddComponent( ac, -3, 1, 15 ); ac = new AddonComponent( 9154 ); AddComponent( ac, -2, 1, 15 ); ac = new AddonComponent( 9160 ); AddComponent( ac, -2, 0, 15 ); ac = new AddonComponent( 9160 ); AddComponent( ac, -3, 0, 15 ); ac = new AddonComponent( 9160 ); AddComponent( ac, -4, 0, 15 ); ac = new AddonComponent( 9160 ); AddComponent( ac, -5, 0, 15 ); ac = new AddonComponent( 9373 ); ac.Hue = 1807; AddComponent( ac, -1, 0, 0 ); ac = new AddonComponent( 9373 ); ac.Hue = 1807; AddComponent( ac, 1, 0, 0 ); ac = new AddonComponent( 9373 ); ac.Hue = 1807; AddComponent( ac, 0, 0, 0 ); ac = new AddonComponent( 9373 ); ac.Hue = 1807; AddComponent( ac, 2, 0, 0 ); ac = new AddonComponent( 9373 ); ac.Hue = 1807; AddComponent( ac, 3, 0, 0 ); ac = new AddonComponent( 9373 ); ac.Hue = 1807; AddComponent( ac, 4, 0, 0 ); ac = new AddonComponent( 9373 ); ac.Hue = 1807; AddComponent( ac, 5, 0, 0 ); ac = new AddonComponent( 9373 ); ac.Hue = 1807; AddComponent( ac, 6, 0, 0 ); ac = new AddonComponent( 9154 ); AddComponent( ac, -1, 1, 15 ); ac = new AddonComponent( 9154 ); AddComponent( ac, 0, 1, 15 ); ac = new AddonComponent( 9154 ); AddComponent( ac, 1, 1, 15 ); ac = new AddonComponent( 9154 ); AddComponent( ac, 2, 1, 15 ); ac = new AddonComponent( 9154 ); AddComponent( ac, 3, 1, 15 ); ac = new AddonComponent( 9154 ); AddComponent( ac, 4, 1, 15 ); ac = new AddonComponent( 9154 ); AddComponent( ac, 5, 1, 15 ); ac = new AddonComponent( 9154 ); AddComponent( ac, 6, 1, 15 ); ac = new AddonComponent( 9160 ); AddComponent( ac, 6, 0, 15 ); ac = new AddonComponent( 9160 ); AddComponent( ac, 4, 0, 15 ); ac = new AddonComponent( 9160 ); AddComponent( ac, 5, 0, 15 ); ac = new AddonComponent( 9160 ); AddComponent( ac, 3, 0, 15 ); ac = new AddonComponent( 9160 ); AddComponent( ac, 2, 0, 15 ); ac = new AddonComponent( 9160 ); AddComponent( ac, 1, 0, 15 ); ac = new AddonComponent( 9160 ); AddComponent( ac, 0, 0, 15 ); ac = new AddonComponent( 9160 ); AddComponent( ac, -1, 0, 15 ); } public AsianPlasterFenceWEAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class AsianPlasterFenceWEAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new AsianPlasterFenceWEAddon(); } } [Constructable] public AsianPlasterFenceWEAddonDeed() { Name = "AsianPlasterFenceWE"; } public AsianPlasterFenceWEAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }