using System; using Server.Engines.Harvest; namespace Server.Items { public class SturdyPickaxe : BaseAxe, IUsesRemaining { [Constructable] public SturdyPickaxe() : this(180) { } [Constructable] public SturdyPickaxe(int uses) : base(0xE86) { Weight = 11.0; Hue = 0x973; UsesRemaining = uses; ShowUsesRemaining = true; } public SturdyPickaxe(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1045126; } }// sturdy pickaxe public override HarvestSystem HarvestSystem { get { return Mining.System; } } public override WeaponAbility PrimaryAbility { get { return WeaponAbility.DoubleStrike; } } public override WeaponAbility SecondaryAbility { get { return WeaponAbility.Disarm; } } public override int AosStrengthReq { get { return 50; } } public override int AosMinDamage { get { return 13; } } public override int AosMaxDamage { get { return 15; } } public override int AosSpeed { get { return 35; } } public override float MlSpeed { get { return 3.00f; } } public override int OldStrengthReq { get { return 25; } } public override int OldMinDamage { get { return 1; } } public override int OldMaxDamage { get { return 15; } } public override int OldSpeed { get { return 35; } } public override int InitMinHits { get { return 31; } } public override int InitMaxHits { get { return 60; } } public override WeaponAnimation DefAnimation { get { return WeaponAnimation.Slash1H; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }