using System; namespace Server.Items { public class TigerClawKey : PeerlessKey { [Constructable] public TigerClawKey() : base(0x2002) { Weight = 2.0; Hue = 105; LootType = LootType.Blessed; } public TigerClawKey(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1074342; } }// tiger claw key public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }