using System; using Server.Engines.Craft; namespace Server.Items { [Alterable(typeof(DefBlacksmithy), typeof(DualPointedSpear))] [FlipableAttribute(0x27AD, 0x27F8)] public class Kama : BaseKnife { [Constructable] public Kama() : base(0x27AD) { this.Weight = 7.0; this.Layer = Layer.TwoHanded; } public Kama(Serial serial) : base(serial) { } public override WeaponAbility PrimaryAbility { get { return WeaponAbility.WhirlwindAttack; } } public override WeaponAbility SecondaryAbility { get { return WeaponAbility.DefenseMastery; } } public override int AosStrengthReq { get { return 15; } } public override int AosMinDamage { get { return 10; } } public override int AosMaxDamage { get { return 13; } } public override int AosSpeed { get { return 55; } } public override float MlSpeed { get { return 2.00f; } } public override int OldStrengthReq { get { return 15; } } public override int OldMinDamage { get { return 9; } } public override int OldMaxDamage { get { return 11; } } public override int OldSpeed { get { return 55; } } public override int DefHitSound { get { return 0x232; } } public override int DefMissSound { get { return 0x238; } } public override int InitMinHits { get { return 35; } } public override int InitMaxHits { get { return 60; } } public override SkillName DefSkill { get { return SkillName.Fencing; } } public override WeaponType DefType { get { return WeaponType.Piercing; } } public override WeaponAnimation DefAnimation { get { return WeaponAnimation.Pierce1H; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }