using System; using Server.Spells.Third; namespace Server.Items { public class FireballWand : BaseWand { [Constructable] public FireballWand() : base(WandEffect.Fireball, 5, Core.ML ? 109 : 15) { } public FireballWand(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } public override void OnWandUse(Mobile from) { this.Cast(new FireballSpell(from, this)); } } }